It's that time of year to say some things

Hey, there listeners and friends!

It's Christmas Day, and in lieu of our regular episode, a few of us have shared some heartfelt season's greetings. We all appreciate every one of you, and though some of us are traveling or with family and couldn't record thoughts, know that we are each one grateful to each of you for listening, for sharing, for being a part of this labor of love. We hope your winter holidays are full of people you love and that 2018 is full of promise. Thanks for listening!

Force and Destiny -51- Blast-o-punch

The Universibattle continues! Droids and talky-people! Punchers and shooty-mans! If you want it, we've definitely got it! Our "heroes' must prevail or...something that is non-optimal might happen, so get your cheering and "We're pulling for you!" ready, because we're diving back in right now!

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Force and Destiny -50- Universibattle

Last week our fair party rolled all the initiative. No really, they all rolled all the initiative. The thing is, we do always like to keep our audience happy, and it was just a matter of time before the masses began calling for large, cross-setting battle set-pieces. Come on, admit it, you're one of the masses aren't you? It's what you've been waiting for, haven't you? Way back when the party split the first time, you thought, "Oh boy! I sure hope this leads to an episode where everybody is fighting different battles on different planets and Mike successfully juggles all the combat and narration and npcs!" That was you, wasn't it? It's okay, you can admit it. We already know. So here you go. Exactly what you've been beating in the door for. Universibattle begins/continues/yes!

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Force and Destiny -49- Initiative!

Shockingly (not so shockingly), things have devolved across the universe with all of our pieces of the party. Despite attempts to solve various sticky situations with Force-powers and negotiation, it does look like we're down to surprise attacks and trial-by-champion scenarios. And now, rolling initiative across the known universe, our party is ready to act!

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Force and Destiny -48- Intrigue-ish

Things are moving apace as our duo tries to discover who murdered the man! Well, not The Man, but you know, the man that was killed. That man. Killed with imported poison, no less. Someone is under arrest, but is she guilty? Or has she been framed? Was Duxa's reading correct? Or is there more going on here? Complications and intrigue--just the thing for a Monday morning, right?

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Force and Destiny -47- ...Poison?

Oh no! This episode is late! That's what I get for being overly prepared too early in the week--I drop the ball on the actual queuing-the-episode-up-to-post part. I trust that has only served to increase your anticipation! So without further ado, let us find out what our half-split party is doing...and what this poison thing might just be about.

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Force and Destiny -46- Split-o-split

Well, dear friends, thus far the Splitting o' the Party has not yet resulted in dire destruction. Of course, you know this party, and thus I know you know what a hair's breadth lies between the party split and the party's doom. Perhaps in this very episode? We shall discover together! 

Editor's note: one of our players struggled with some audio connection issues this episode, and for that we apologize. His decisions and intentions in the episode are still clear, and the episode remains, as we always hope, entertaining.  

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Force and Destiny -45- Investigate!

Half of our party is in charge of handling some difficulties on Mon Calamari. One of them may or may not be too squishy to be comfortable on this wave-based planet. Squishy or not, there's an investigation about to go down! What will they discover? Who is responsible? Why did it happen? Where did it all begin? When will the answers be found? How will they know the truth? The answer to all is of course: The Force. It's always the Force! 

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Force and Destiny -44- Robot-gotiation

Some things have happened, as expected. The party was split, unsurprising, really. Now our favorite not-currently-killing-people droid is talking to some Mon Calamari about some situation that's problematic. So of course this is going to make it better. (I certainly hope everyone listening to this has developed appropriate expectations and adequate sarcasm meters. Please.) Let's find out how better it's going to be!

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Blades in Gastown -2- Alternative Conflict Resolution Tactics

Don't mind us! We're just... BARGEing in! Get it? Barge? I kill me. We kill a lot of things, really....

Also, sorry for the audio quality! Andrew got a 1-3 on his Tinker, but it seems like we've fixed it for the next session.

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Force and Destiny -42- Choices

This is the conversation that occurs about 15 minutes into this episode:

“This audio may not be usable.”

“I mean, let’s just cut out the parts where everything goes to 11 for four seconds.”

“How much do we hate our listeners?”

“I mean you could just turn it down a little bit?”

“I’m just really sad that they don’t get the video.”

So you've been warned. There's some wonky audio right at the beginning here, but it's also hilarious; so when I tried to judge how much we may or may not hate our listeners, I balanced it with how funny the whole thing turns out to be. I hope you'll find that I made the right choice. At any rate, I'm sure you'll agree it's a better choice than most of the ones made by our favorite band of "jedi." Speaking of, they've got to make some choices about some missions. I'm sure exactly whatever misguided option you are currently wondering whether or not they chose is exactly correct. All of them. Yes.

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Blades in Gastown -1- Total Eclipse

Hey folks! Erin here. We had a bit of an 'oops' and lost the initial character generation episode. 

We are playing the Fog Hounds, a gang of smugglers.
Mike is 'Belle', the Hound
Erin is 'Ogre', the Cutter
Jordan is 'Bird', the Slide
Jacob is 'Sly', the Lurk

We are big time enemies with a gang called Eclipse. They're jerks. Huge jerks. 

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