Time is of the essence! The gang heads to the town gates to stop what is coming. Sam runs to the guard house to give some info to folks. She meets a guy (ooooooooooh) and things happen!
The group makes some destination decisions and sees some things. Really, it'll all make more sense when you listen.
Thanks to Patrick (FB group), Infidel (PA boards), and Sir Fabulous (PA boards) for sending the questions we answer at the end of the episde
Got a good one-liner to use if you were to be talking to a big bad? Tweet to @ThatDnDPodcast and let us know what it is!
In-episode music this week was 'Cylinder 7' by Chris Zabriski
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